I've seen a few of your comics and noticed you enabled the critiques option. I can be a harsh critic, but it is only cause I give my full honest opinion without sugar coating anything. I want to try and critique this based on your style and what you are trying to achieve.
Characters: I've noticed there are inconsistencies in your characters and their body sizes in the panels. For example, the head is much bigger and the body is much smaller in panel 1 compared to panel 2. Honestly, they don't have to be 100% the same size all the time (cause.. that is nearly impossible), but they should be similar enough that people won't notice it that much if at all. Also, it feels like the cat's face should look a bit more downward with his head and neck more lowered in panel 2 to give his body more arch, like he is really focused on scratching that couch.
The woman in the last panel's anatomy is really off and her posture does not look natural. I would suggest doing the same pose and looking at yourself in the mirror for this. I can tell you are trying to give her a really sexy feel, so more study on anatomy will really make it more convincing.
Backgrounds and furniture: The fabrics in this comic also looks a bit off. In the first panel, the drapes on the left side looks much shorter than the right. The fabric rips in the second panel looks too big with too much excess on the sides. The fabric that the cat is clawing on kind of looks like bubblegum, because it is too exaggerated. He is pulling too long with out the fabric's resistance (I hope that makes sense..) The yarn on the third panel suggests they are closer to the camera than the cat (based on the size,) but some of the fatter yarn are covered by the much thinner yarn, and even by the cat's foot. That made it a bit confusing. The last thing is when the characters are standing/laying/sitting on soft things like a couch, there needs to be a slight dip at where they are standing/laying/sitting on to make the furniture look more soft and realistic.
Angles and perspective: It looks like you tried to tilt the angle a little bit in the first panel to give it a bit of perspective, because the window looks slightly lower on the left side. If that is what you are going for, you can try and make it even more obvious to make that panel more effective. If every panel is all the same "smack in the front" shot, it will eventually get a bit boring. I noticed in some of your comics, you tried to play a bit with perspective so it seems like it is something you are trying to focus on as well. When doing that, also watch out for everything else that might ruin that illusion. For example, I can see the bottom part of the windowsill (I hope that is what it is called XD) when it doesn't suggest I am looking from the bottom up. The cat is also showing too much back and needs to turn a bit right.
Since your comics focus a lot on the animal's poses and body movements, I suggest really looking at a lot of references when drawing these. They will help the characters look much more lively and strong (also start with action lines!). That goes the same with everything else, it will help a lot.
I hope these help. I used to have a lot of difficulties with all these as well (hell, I still find a lot of mistakes in my art, especially with anatomy and perspective,) but sometimes the people drawing don't notice because they have been working on something for too long, or just lack a bit of practice. It looks like you put in a lot of effort in your comics, so I feel these will have more potential if you watch out for little details that will make your work that much stronger. Good luck!